PSO2 – Skill Ring Info

Franka’s cafe hit. Skill ring translations are on the usual places, but components are missing, so here’s my list.

Names should be fairly self-explanatory so I’ll skip the descriptions. Components should be self-explanatory too. a rock from a planet, a gem from a specific area and some other stuff. They’re all untradable, so much for the early game gold rush:

Name Rock Gem Grinder
L / Just Guard Sonic Arrow Naberius Rock x 3 Ruins Amethyst x 1
L / Just Guard Heavenly Fall Vopar Rock x 3 Coast Sapphire x 1
L / Just Guard Rising Flag Earth Rock x 3 Tokyo Opal x 1
L / Double Saber Wind Earth Rock x 3 Tokyo Opal x 1
L / Twin Dagger Air Chase Naberius Rock x 3 Forest Emerald x 6 Lambda Grinder x15
L / Knuckle Chase Naberius Rock x 3 Ruins Amethyst x 6 Lambda Grinder x15
L / Front Stylish Roll Naberius Rock x 3 Forest Emerald x 1
L / Katana Gear Guard Release Vopar Rock x 3 Coast Sapphire x 1
L / Dual Blade Snatch Vopar Rock x 3 Coast Sapphire x 1
L / Tech Charge Parrying Naberius Rock x 3 Forest Emerald x 1
L / Recast Reverser Field Earth Rock x 3 Tokyo Opal x 1
L / Hunter Gear Save Naberius Rock x 3 Forest Emerald x 1
L / High Time Keep Naberius Rock x 3 Ruins Amethyst x 1
L / Short Combat Naberius Rock x 3 Ruins Amethyst x 6 Lambda Grinder x15
R / Massive Hunter Vopar Rock x 3 Coast Sapphire x 1
R / Crit Strike Striking Earth Rock x 3 Tokyo Opal x 1
R / Crit Strike Ranged Vopar Rock x 3 Coast Sapphire x 1
R / Crit Strike Tech Naberius Rock x 3 Ruins Amethyst x 1
R / Killing Bonus
Earth Rock x 3 Tokyo Opal x 1
R / Perfect Keeper Striking
Naberius Rock x 3 Ruins Amethyst x 1
R / Perfect Keeper Ranged
Earth Rock x 3 Tokyo Opal x 1
R / Perfect Keeper Tech
Earth Rock x 3 Forest Emerald x 1
R / Photon Flare
Vopar Rock x 3 Coast Sapphire x 1
R / PP Convert
Vopar Rock x 3 Coast Sapphire x 1
R / Attack Advance
Earth Rock x 3 Forest Emerald x 1
R / Ele PP Restorate Field
Earth Rock x 3 Tokyo Opal x 1
R / Boost Slayer
Earth Rock x 3

Summoner Guide Pt.3: Gearing and Raising Pets

So the planning part is done, now we get to the actual doing. Summoner does not use a traditional gearing system. Instead of continuously upgrading and replacing gear, you start with a low level pet which needs to be fed and given candy in order to become stronger.

Instead of the 13★ weapon hunt, Summoners are subject to the 13★ candy hunt instead, with the average candy requiring about a quarter of the effort of a max element 13★ weapon. On the bright side, there is no need to deal with Dudu nuking affixes or grinds.

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Summoner Guide Pt.2: Class Combos & Builds

Summoners (Su) are unique in that the damage type they do is neither Striking, Ranged nor the typical Technique. All pet damage is classified as Tech-typed, but pet attacks cannot be Just Attacked, charged or affected by an Element Mastery.

That presents big problems for choosing a subclass. Even subclasses with good synergy can still have half their skill tree dead in the water. Most classes tend to aim for a subclass that multiplies damage by around 1.7x, while the average subclass boost for Summoner tends to hover around 1.27x.

These are the subclasses that can put at least some of their skills to use when paired with Summoner.

Read more Summoner Guide Pt.2: Class Combos & Builds

Summoner Guide Pt.1: Skills

Summoner, a new class introduced in Episode 4, commands an army of cannibalistic kleptomaniacs. These vicious creatures, known simply as “pets”, are bent to a Summoner’s will via an awe-inspiring 100 TATK Tact. They revel in mass slaughter, grow stronger by devouring the eggs of their own kind, and hoard candy without eating them for some reason.

In missions, the Summoner is a balanced class that can handle both mobs and bosses well… as long as there’s a pet still standing. Here’s a quick rundown of what to expect as a Summoner.

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I Beat the Heaven & Hell and All I Got Was This Lousy Title

No sticker, no Flict Ultimate Buster. What a lot of trouble for nothing 🙁

Anyway, here’s my notes for each stage of the new solo XQ, Heaven and Hell. Spawn manipulation makes most of this manageable, if not easy. Stage 10 is killer though.

Read more I Beat the Heaven & Hell and All I Got Was This Lousy Title