There was a PSO2 livestream this week, so that takes centerstage by default. New Ultimate Quest and new skills coming in a couple weeks, things should get busy.
Today, Gunner builds focus mostly around Twin Machinegun use. Here’s a few sample builds for using guns with Gunner. Not all skill points are spent, because after taking the important skills, the last few points are really down to personal preference.
Once upon a time, Gunner was a highly compatible class, able to give any weapon massive burst damage. Unfortunately, Gunner burst with cross class weapons was so exploitable that players could kill raid bosses in seconds. Slowly, Sega slowly restricted Chain Trigger, most recently putting a 999,999 damage cap on selected bosses. That greatly restricts options for Gunner, but at least makes things simpler – there’s now only three classes that really work in most situations.
If you fight a 12-man Emergency Quest boss, and it suddenly skips a phase, open the Nearby Characters window. Chances are a Gunner did it. Want to get your own super damage burst too? Read on.
This is Part 1 of the Gunner guide, which covers the skill tree and directions. Part 2 covers main and subclasses. Part 3 discusses gear and affixes, and Part 4 covers Photon Arts (PAs) and strategy.
Read more PSO2 Gunner Guide Pt.1: Introduction & Skills
Dex Mags are very misunderstood in PSO2. Common myths include:
- Dex Mags are not worth using
- Dex Mags are only good with some eclectic combination of Bouncer and Braver
- A bit of Dex on a Mag is good
“Nobody understands me!”
There’s some thread of truth in them, but they don’t tell the whole story, so this post is going to do exactly that. Starting with when not to use a Dex Mag.
I’ll be making boss kill videos to showcase Gu/Bo. It was touched on in Dual Blade Bouncer Guide Part 2, but there will be more in-depth coverage here. First boss will be Ringahda, but this post will be updated with other bosses eventually so stay tuned.
Ja-jaan! Welcome to Affixing 101 version 2.0. Most items drop with a bunch of random affixes. Typically, these random affixes are far from suitable for what the item will be used for. The solution would be to overwrite these affixes to suit you better.
Affixing has changed a lot since this was first written. In general, supply has greatly increased so things that used to be expensive are now quite affordable. I’ll show how to make reliable, cost-effective affixing formulas with minimal fodder-making involved, while allowing for as many options as possible.
The real final boss of PSO2 Read more PSO2 – Affixing 101
The #1 thing Dual Blade Bouncers are known for in PSO2 is their high Striking-based DPS on bosses during Photon Blade Fever. But not all of the game is about pressing Shift ad infinitum on a gigantic, unmoving target. That’s where the rest of the Bouncer arsenal comes in.
Okay so there’s no water, but better that reference than Shingeki right? Anyway, Magatsu is here. PSO2 finally gets a kaiju fight – as if the previous bosses weren’t big enough. It even gets a new opening with lots of anime-style parkour.
Where’s my Megazord to fight this thing with?
The actual run on the first day is, as typical of maiden runs in endgame, disasteriffic.
Gearing a Dual Blade Bouncer is going to be expensive. Dual Blade Bouncers need a rainbow set of Dual Blades, and even a pair of Jet Boots for some. At least NT grinding makes this easier than before!
This guide will walk through options from basic to 13★s.